SPAR Sector
Async strategy with real stakes. A turn-based, multiplayer sci-fi trading game on Discord for one to six players. Build a merchant empire across a 1000-sector galaxy over a 1–2 month finite match. Refine ore, run autonomous MULE routes, outbid your rivals, and pray the pirates pick the other guy.
In the Diplomacy / VGA Planets / Dominions tradition. Finite matches, small groups, deep systems.
The Sector. Five concentric zones... dense civilian core, outer settlements, sparser frontier. Where you start, where the Navy patrols, and where you go to escape both.
What is it?
SPAR Sector is a deterministic, turn-compiled economy simulator wrapped around a Discord bot. One to six players share a 1000-sector galaxy and play a single finite match (roughly 60 rounds, one tick a day, one to two months from frontier to empire). Each round, players submit orders; the turn compiler resolves navigation, production, logistics, combat, and settlement against authoritative database state, then posts results.
Matches end. Empires don’t compound forever. The galaxy resets and a new match begins, with new alliances and new grudges.
Think play-by-mail strategy, modernized. A board game you read like a chess position, on a schedule that respects your week.
Key Features
Living Economy
Supply and demand prices recalc on every trade. Twenty-one platform profiles consume inputs and produce outputs each round. Population, wealth, and system events layer on top. No static spreads to farm.
Per-System Trade Floors
Each hub trades only what its population, economy, platforms, bodies, and zone justify. A mining outpost moves ore and consumables; a research station moves blueprints and intel. No two Trade Floors carry the same catalog.
SPAR Production Chain
M-SPARs mine, R-SPARs refine, X-SPARs manufacture. Deploy autonomous assets on celestial bodies and watch raw materials turn into finished goods while you sleep.
1000-System Galaxy
Five concentric zones (S0 through S4), directed jump routes, wormholes, fog of war, per-hop encounter rolls, and a sparser frontier than you’d expect. Tarjan SCC validated. Rendered as a PNG map.
Wilderness Frontier
Roughly 40% of outer-zone systems have no hub at all. Pop zero, no Trade Floor, no law. Just celestial bodies. M-SPARs still mine there. The Navy does not.
Autonomous Trade
Program MULE haulers with origin/destination, min margin, and milk-run multi-leg
routes. Set it, run /ssprocess, collect profit.
Data Economy
Research labs and data archives refine raw datasets into trained models, blueprints, and faction intel. Data goods route through your Bridge Memory Bank, a separate dIHu capacity from regular cargo, so you can carry a research portfolio alongside a full hold of physical goods.
Two-Tier Banking
Solari in your ship wallet is at risk of piracy. ISP Bank deposits earn interest but settle with a one-turn delay. Choose your posture.
Licenses & Sectors
A two-axis licensing system. Three material tiers × five sector authorizations. Progress from survival through growth, dominance, and empire.
Ship Frames & Power
Four hull frames, slot-typed modules, power budgets, shielded cargo, and cloaking. Fit a light trader or commit to a combat frigate, your choice.
Persistent UI
Interactive Discord views with a ship console, hub menus, trade floor, bank, shipyard, and NPC pub. Slash commands for those who prefer the keyboard.
Play with an AI Copilot
Connect your live game from Claude Desktop or any MCP client and run your empire in plain language. Same galaxy, same rules, a second cockpit. It previews before it acts and can never bypass the game state.
The Player Arc
Four phases, gated by licenses, pressured by rivals and NPC factions:
- Survival: T1 license, a light trader, 10,000 Solari, and a lot of bad options.
- Growth: first M-SPAR on a friendly rock, first MULE route, first real margin.
- Dominance: refining chains, sector authorizations, fleets on station, reputation weighed by faction.
- Empire: T3 licenses, multi-system logistics, industrial platforms, and rivals that hate you by name.
Get Started
Invite the bot, run /ssnewgame, pick a name, and the galaxy is your
oyster... try not to get seasick.
Community server (opens with MVP) Read the Starter Guide